VCS Hints: Yxvsx Editor Panel     


Access: via Yxvsx Graphics Method Panel -> Attribute Set Name

The Yxvsx Editor Panel displays the attribute set names and assignment values of the Yxvsx graphics method. The Yxvsx graphics method displays a line plot from a 1D data array, that is Y(x), where x represents the 1D coordinate values.

How to Use the Yxvsx Editor Panel

Changing the Map Projection:
Move the pointer over the `projection' menu button and press and hold the left mouse button. Then move the pointer over the desired map projection and release the left mouse button. Select the red `Apply' button to register changes.

Setting a List Name for Labels and Tick Marks:
Labels and tick marks are: `xticlabels#1', bottom prefixed list name for x-axis labels and ticks; `xticklabels#2', top prefixed list name for x-axis labels and ticks; `xmtics#1, left prefixed list name for x-axis minor ticks; xmtics#2, right prefixed list name for x-axis minor ticks; `yticlabels#1', left prefixed list name for y-axis labels and ticks; `yticlabels#2', right prefixed list name for y-axis labels and ticks; `ymtics#1', right prefixed list name for y-axis minor ticks; `ymtics#2', left prefixed list name for y-axis minor ticks. From the List Table Panel, copy and drop the new attribute set name into the yellow input text window.

Defining Data Space in Real-World Coordinates:
The data space defined in the picture template in normalized device coordinates is mapped to the real-world coordinates given: `datawc_x1', `datawc_x2', `datawc_y1', `datawc_y2'. A value of `1e+20' cues VCS to use the data coordinate values.

Converting the X-, Y-axis:
The x- and y-axis for the Yxvsx graphics method can be changed from linear (the default setting) to: log base 10 (log10), natural log (ln), exponential (exp), or area weighted (area_wt). Move the pointer over the `xaxisconvert' or 'yaxisconvert' menu button and press and hold the left mouse button. Then move the pointer over the desired axis transformation and release the left mouse button. Select the red `Apply' button to register changes.

Changing the Line Type:
To change the Yxvsx line type, access the (Tl) Line Table Panel (via Main Menu - `Basic' -> `Line Table (Tl)'). To copy a line type, move the pointer to the desired line attribute set name and click the middle mouse button. To drop, move the pointer to the cyan `Tl' input text window on the Yxvsx Editor Panel and click the middle mouse button. Select the red `Apply' button to register changes.

Changing the Marker Type:
To change the Yxvsx marker type, access the (Tm) Marker Table Panel (via Main Menu - `Basic' -> `Marker Table (Tm)'). To copy a marker type, move the pointer to the desired marker attribute set name and click the middle mouse button. To drop, move the pointer to the brown `Tm' input text window on the Yxvsx Editor Panel and click the middle mouse button. Select the red `Apply' button to register changes.



Last update January 6, 1997. For further information, contact: Dean N. Williams (vcs@pcmdi.llnl.gov)
This page is maintained by Anna McCravy (mccravy@pcmdi.llnl.gov)
 and LLNL Disclaimers

UCRL-ID-120121