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VCS Hints: Yxvsx Editor Panel |
Access: via Yxvsx Graphics Method Panel -> Attribute Set Name
The Yxvsx Editor Panel displays the attribute set names and assignment values of the Yxvsx graphics method. The Yxvsx graphics method displays a line plot from a 1D data array, that is Y(x), where x represents the 1D coordinate values.
How to Use the Yxvsx Editor Panel
Changing the Map Projection:
Move the pointer over the `projection' menu button and press and hold the
left mouse button. Then move the pointer over the desired map projection
and release the left mouse button. Select the red `Apply' button to register
changes.
Setting a List Name for Labels and Tick Marks:
Labels and tick marks are: `xticlabels#1', bottom prefixed list name for
x-axis labels and ticks; `xticklabels#2', top prefixed list name for x-axis
labels and ticks; `xmtics#1, left prefixed list name for x-axis minor ticks;
xmtics#2, right prefixed list name for x-axis minor ticks; `yticlabels#1',
left prefixed list name for y-axis labels and ticks; `yticlabels#2', right
prefixed list name for y-axis labels and ticks; `ymtics#1', right prefixed
list name for y-axis minor ticks; `ymtics#2', left prefixed list name for
y-axis minor ticks. From the List Table Panel,
copy and drop the new attribute
set name into the yellow input text window.
Defining Data Space in Real-World Coordinates:
The data space defined in the picture template in normalized device coordinates
is mapped to the real-world coordinates given: `datawc_x1', `datawc_x2',
`datawc_y1', `datawc_y2'. A value of `1e+20' cues VCS to use the data coordinate
values.
Converting the X-, Y-axis:
The x- and y-axis for the Yxvsx graphics method can be changed from linear
(the default setting) to: log base 10 (log10), natural log (ln), exponential
(exp), or area weighted (area_wt). Move the pointer over the `xaxisconvert'
or 'yaxisconvert' menu button and press and hold the left mouse button.
Then move the pointer over the desired axis transformation and release
the left mouse button. Select the red `Apply' button to register changes.
Changing the Line Type:
To change the Yxvsx line type, access the (Tl)
Line Table Panel (via Main Menu - `Basic' -> `Line Table (Tl)').
To copy a line type, move the pointer to the desired line attribute set
name and click the middle mouse button. To drop, move the pointer
to the cyan `Tl' input text window on the Yxvsx Editor Panel
and click the middle mouse button. Select the red `Apply' button
to register changes.
Changing the Marker Type:
To change the Yxvsx marker type, access the (Tm)
Marker Table Panel (via Main Menu - `Basic' -> `Marker Table (Tm)').
To copy a marker type, move the pointer to the desired marker attribute
set name and click the middle mouse button. To drop, move the pointer
to the brown `Tm' input text window on the Yxvsx Editor
Panel and click the middle mouse button. Select the red `Apply'
button to register changes.
UCRL-ID-120121